

The team has been playing around with this version of Tachanka for a while, and have found some fun combos to make with him. Whether that’s viewable with cosmetics, or if there will be a helmetless Elite skin, we’ll just have to wait to find out. “With the new rework of him we decided to make a face behind his helmet,” Karpazis says. You can block a hallway with them and you can bounce them off walls, so there’s a lot of skill with how you play with his grenades.” Perhaps most exciting of all, though, is the potential of finally seeing what is underneath that bucket-like helmet. “It’s not that easy to play with because the patch of fire it leaves is really small, but the fun of it is you can spam a lot of them. “It’s something that means he can take more control of a map, he can lay down fire and take control of the flow of where attackers can approach from.” “It’s a sort of alternative to Smoke,” says Hallé, comparing the area denial fire bombs to the British Operator’s toxic gas. “So the incendiary grenade launcher is something we thought fit really well with his subtle character,” Karpazis jokes.

The LMG is a remix of the old, but the Kulakov Incendiary Grenade launcher is something brand new, not just to Tachanka but to Siege as a whole. “The current plan is to still have the SMG with an ACOG scope, but you have to be mobile in this game which is why we removed the turret.” “We’re not getting rid of the other main weapons,” says Jean-Baptiste Hallé, lead game designer for Rainbow Six Siege. He can roam, and he can make holes to shoot his incendiary grenades through.” While the LMG is clearly an iconic part of Tachanka’s kit, it won’t be his only option. “The design team thought it worked super well with the legend of his weapon. “There’s some crazy destruction you can do, but never on the level of Tachanka,” Karpazis says. A demonstration video shows the gun being shot to create a circle in some drywall in order to cut a large opening. “The biggest thing was lifting that LMG off the turret and have him be more mobile.” The LMG can be used to cause some incredible damage to a map’s soft walls. Originally, Tachanka’s gadget was a deployable MG turret that forced him to stay still. “His main problem was having that turret tying him down to one location,” explains Alex Karpazis, Art Director for Rainbow Six Siege.
